I’m ahead on these summary essays a bit now. I hope I can keep up with that lead, so these will always be out on time. I think I found this theme fairly easy to come up with and write, although it does take a little explaining in the essay . Anyway, we're making good progress. We’re up to tenant four , almost one third of the way through! Remember, you can get early access to all of these by joining the kit member tier for $2 a month. Here is the summary essay for the short story The Queens Unite from the guidebook Code of the Clans . The main theme The Queens Unite looks at is age in terms of strength and size. Someone should not train for dangerous activities, such as battle, if they are not strong and large enough to survive such an activity. Daisytail cannot stand that her young kit, Specklepaw is expected to fight in battles when he cannot fairly beat his own Clanmates. The main character, Daisytail, spends the majority of the story fretting over her kit's likely ...
Okay, I’m really struggling with themes, even for the stories that establish a tenet of the code. This one is for code three: ‘prey is killed only to be eaten. Give thanks to StarClan for its life.’ And ‘ food ’ was the best I could come up with. If you have a better option, let me know in the comments. Here is the summary essay for the short story , Mouse Games from the guidebook , Code of the Clans . The main theme in the short story, Mouse Games is food. Resources are important for both individuals and groups. They need to be used carefully. No resource is more important than food. The main characters, Diftkit and Fallowkit take a mouse from the freshkill pile to play with. It is the last piece of freshkill, and their game makes it unfit to eat. Most of the Clan scolds the kits for this waste of food. This is the main focus of the story. Let me know what you thought of this one in the comments below, and do tell me if you enjoyed it. Keep on reading. Alice B Hutley